(low chance of occuring)Įrrant Psychologist: -50% cost of Quirk Treatmentsīrittle Crystals: +20% Damage Reflection in the Farmstead Survivalist's Conference: +2 Free camping skills, +5 Free Combat skills. Plundered: -75% stress healed in the tavern Ungodly Presence: -75% stress healed in the abbey Holy Pilgrimage: +4 Recruits (all lv 0) : Vestal, Flagellant, Crusader, Leperįanatic's Satchel: +10% Damage vs Bloodsuckers, +20% Bleed Skill chance vs BloodsuckersĬrimson Mutation: If has the Crimson Curse: -10 ACC, - 40% Healing recieved Outcasts: +4 Recruits (all lv 0) : Occultist, Abomination, Hellion, Jester Virago's Curse: In Weald: Blight and Move resist -40%Įldritch Wards: In Cove: Max HP -20%, Dodge -10 Virulent Infection: In Warrens: Spd -2, Disease resist - 50% Unholy Rally: In Ruins: Damage -20%, Crit chance -5% Surge of Nihilism: +20% stress next quest The Traitor: In Cove: Bleed and Debuff Resist +40% Traveling Mycologist: In Weald: Max HP +20%, Prot +10% Year of the Swine: In Warrens: Party surprised chance - 60%, +60% chance to surprise monsters Holy Spirit: In Ruins: + 10 ACC, +2 SPD, +5% Crit chance Assume it won't work with huge overhauls like PBDīalance criticism and bug reports are welcome Things I don't know: This should be very compatibile as no files are being replaced. Things I know: It is compatibility with all of the other mods I have made so far. Not 100% sure on mod compatibility: (worked with mods I use) They're still there, but there won't be a town event icon (looks like a bell) under your character. There are 12 positive town events, 2 neutral town events, and 9 negative town events.Ĭurrent bugs: There are some town events which do not show their buffs or debuffs for some reason. Town events have become a little bit stale for me, so this mod's focus is to spice it up a little. Parts of the art are taken from the character comics:
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